4 #include "floatimageobj.h"
5 #include "linkablemapobj.h"
6 #include "ornamentedobj.h"
9 /*! \brief A branch visible in the map */
11 /////////////////////////////////////////////////////////////////////////////
12 class BranchObj:public OrnamentedObj {
14 /*! New branches will get use same color for heading as parent */
15 enum BranchModification {NewBranch, MovedBranch};
17 BranchObj (QGraphicsItem *parent=NULL,TreeItem *ti=NULL);
20 virtual void copy (BranchObj*);
23 virtual void setParObjTmp (LinkableMapObj*,QPointF,int);// Only for moving Obj around
24 virtual void unsetParObjTmp(); // reuse original ParObj
26 virtual void setVisibility(bool,int); // set visibility
27 virtual void setVisibility(bool); // set vis. for w
28 virtual void setLinkColor(); // set the color of link
30 virtual void positionContents();
31 virtual void move (double x,double y);
32 virtual void move (QPointF);
33 virtual void moveBy (double x,double y);
34 virtual void moveBy (QPointF);
36 virtual void positionBBox();
37 virtual void calcBBoxSize();
38 virtual void setDockPos();
40 virtual void updateData(); //! Update represantatio of heading, flags, etc.
43 virtual void setDefAttr (BranchModification, bool keepFrame=false); // set default attributes (frame, font, size, ...)
45 virtual void alignRelativeTo(const QPointF, bool alignSelf=false );
46 virtual void reposition();
47 virtual void unsetAllRepositionRequests();
49 virtual QRectF getTotalBBox(); // return size of BBox including children
50 virtual ConvexPolygon getBoundingPolygon();
51 virtual void calcBBoxSizeWithChildren(); // calc size of BBox including children recursivly
53 virtual void setAnimation(const AnimPoint &ap);
54 virtual void stopAnimation();
55 virtual bool animate();