+#ifndef FLAGROWOBJ_H
+#define FLAGROWOBJ_H
+
+#include <QMainWindow>
+
+//#include "mapobj.h"
+#include "flagobj.h"
+
+class Flag;
+
+/*! \brief A collection of flags (FlagObj) in a map.
+
+ The flags are aligned horizontally in a row on the map.
+ */
+
+class FlagRowObj : public MapObj {
+ public:
+ FlagRowObj();
+ FlagRowObj(QGraphicsItem *);
+ ~FlagRowObj();
+ virtual void move(double, double);
+ virtual void moveBy(double, double);
+ virtual void setZValue(double z);
+ virtual void setVisibility(bool);
+ void updateActiveFlagObjs(const QList<QUuid>, FlagRowMaster *masterRowMain,
+ FlagRowMaster *masterRowOptional = NULL);
+ virtual void positionBBox();
+ virtual void calcBBoxSize();
+ bool isFlagActive(const QUuid &);
+ void activateFlag(Flag *flag);
+ FlagObj *findFlagObjByUid(const QUuid &);
+ virtual QUuid findFlagUidByPos(const QPointF &p); // Find flag by position
+ private:
+ QList<FlagObj *> flagobjs;
+ bool showFlags; // FloatObjects want to hide their flags
+};
+#endif