+++ /dev/null
-#include <QDebug>
-
-#include "flagobj.h"
-
-/////////////////////////////////////////////////////////////////
-// FlagObj
-/////////////////////////////////////////////////////////////////
-FlagObj::FlagObj(QGraphicsItem *parent):MapObj(parent)
-{
-// qDebug() << "Const FlagObj this="<<this<<" scene="<<s;
- init ();
-}
-
-FlagObj::~FlagObj()
-{
-// qDebug() << "Destr FlagObj this="<<this <<" " <<name;
- if (icon) delete (icon);
-}
-
-
-void FlagObj::init ()
-{
- name="undefined";
-
- icon=new ImageObj (parentItem());
- icon->setPos (absPos.x(), absPos.y() );
- state=false;
- avis=true;
-}
-
-void FlagObj::copy (FlagObj* other)
-{
- MapObj::copy(other);
- name=other->name;
- state=other->state;
- avis=other->avis;
- icon->copy(other->icon);
- setVisibility (other->isVisibleObj() );
-}
-
-void FlagObj::move(double x, double y)
-{
- MapObj::move(x,y);
- icon->setPos(x,y);
- positionBBox();
-}
-
-void FlagObj::moveBy(double x, double y)
-{
- move (x+absPos.x(),y+absPos.y() );
-}
-
-void FlagObj::setZValue (double z)
-{
- icon->setZValue (z);
-}
-
-void FlagObj::setVisibility (bool v)
-{
- MapObj::setVisibility(v);
- if (v && state)
- icon->setVisibility(true);
- else
- icon->setVisibility(false);
-}
-
-void FlagObj::load (const QString &fn)
-{
- icon->load(fn);
- calcBBoxSize();
- positionBBox();
-}
-
-void FlagObj::load (const QPixmap &pm)
-{
- icon->load(pm);
- calcBBoxSize();
- positionBBox();
-}
-
-void FlagObj::setName(const QString &n)
-{
- name=n;
-}
-
-const QString FlagObj::getName()
-{
- return name;
-}
-
-void FlagObj::setAlwaysVisible(bool b)
-{
- avis=b;
-}
-
-bool FlagObj::isAlwaysVisible()
-{
- return avis;
-}
-
-bool FlagObj::isActive()
-{
- return state;
-}
-
-void FlagObj::toggle()
-{
- if (state)
- deactivate();
- else
- activate();
-}
-
-void FlagObj::activate()
-{
- state=true;
- // only show icon, if flag itself is visible
- if (visible)
- {
- icon->setVisibility (true);
- calcBBoxSize();
- }
-}
-
-void FlagObj::deactivate()
-{
- state=false;
- // if flag itself is invisible we don't need to call
- if (visible)
- {
- icon->setVisibility (false);
- calcBBoxSize();
- }
-}
-
-void FlagObj::saveToDir (const QString &tmpdir, const QString &prefix)
-{
- QString fn=tmpdir + prefix + name + ".png";
- icon->save (fn,"PNG");
-}
-
-void FlagObj::positionBBox()
-{
- bbox.moveTopLeft (absPos );
- clickPoly=QPolygonF (bbox);
-}
-
-void FlagObj::calcBBoxSize()
-{
- if (visible && state)
- bbox.setSize ( QSizeF(
- icon->boundingRect().width(),
- icon->boundingRect().height() ) );
- else
- bbox.setSize (QSizeF(0,0));
- clickPoly= QPolygonF (bbox);
-}
-