+++ /dev/null
-#include <QDebug>
-#include <QImageReader>
-
-#include "floatimageobj.h"
-#include "branchobj.h"
-
-
-/////////////////////////////////////////////////////////////////
-// FloatImageObj
-/////////////////////////////////////////////////////////////////
-
-FloatImageObj::FloatImageObj (QGraphicsItem * parent,TreeItem *ti):FloatObj(parent,ti)
-{
- //qDebug() << "Const FloatImageObj this="<<this<<" ti="<<ti;
- icon=new ImageObj (parent);
- icon->setPos (absPos.x(), absPos.y() );
- icon->setVisibility (true);
- clickPoly=bbox;
- useRelPos=true;
-
- //Hide flags
- systemFlags->setShowFlags(false);
-
-// setLinkStyle (LinkableMapObj::Parabel);
-}
-
-FloatImageObj::~FloatImageObj ()
-{
-// qDebug() << "Destr FloatImageObj "<<this<<"";
- delete(icon);
-}
-
-void FloatImageObj::copy (FloatImageObj* other)
-{
- FloatObj::copy (other);
- icon->copy (other->icon);
- positionBBox();
-}
-
-void FloatImageObj::setZValue (const int &i)
-{
-
-// qDebug()<<"FIO::setZValue z="<<i;
-// qDebug()<<" icon="<<icon;
-// qDebug()<<" this="<<this;
- icon->setZValue (i);
-}
-
-int FloatImageObj::z ()
-{
- return qRound (icon->zValue());
-}
-
-void FloatImageObj::load (const QImage &img)
-{
- icon->load(QPixmap::fromImage(img));
- if (!icon->parentItem() ) icon->setParentItem(this); // Add to scene initially
- bbox.setSize ( QSizeF(
- icon->boundingRect().width(),
- icon->boundingRect().height()));
- clickPoly=bbox;
- positionBBox();
-}
-
-void FloatImageObj::setParObj (QGraphicsItem *p)
-{
- setParentItem (p);
- icon->setParentItem (p);
- parObj=(LinkableMapObj*)p;
-/*
- qDebug()<<"FIO::setParentItem";
- qDebug()<<" this="<<this;
- qDebug()<<" icon="<<icon;
-*/
-}
-
-void FloatImageObj::setVisibility(bool v)
-{
- OrnamentedObj::setVisibility(v);
- if (v)
- icon->setVisibility(true);
- else
- icon->setVisibility(false);
-}
-
-void FloatImageObj::moveCenter (double x, double y)
-{
- FloatObj::moveCenter(x, y);
- icon->setPos(bbox.topLeft() );
-}
-
-void FloatImageObj::move (double x, double y)
-{
- FloatObj::move(x,y);
- icon->setPos (x,y);
- positionBBox();
-}
-
-void FloatImageObj::move (QPointF p)
-{
- FloatImageObj::move (p.x(),p.y());
-}
-
-void FloatImageObj::positionBBox()
-{
- clickPoly=QPolygonF(bbox);
- setZValue (dZ_FLOATIMG);
-}
-
-void FloatImageObj::calcBBoxSize()
-{
- // TODO
-}
-
-QRectF FloatImageObj::getBBoxSizeWithChildren()
-{
- //TODO abstract in linkablemapobj.h, not calculated
- return bboxTotal;
-}
-
-void FloatImageObj::calcBBoxSizeWithChildren()
-{
- //TODO abstract in linkablemapobj.h
-}
-