--- /dev/null
+#ifndef FLAGOBJ_H
+#define FLAGOBJ_H
+
+#include <QAction>
+#include <QPixmap>
+#include <QUuid>
+
+#include "flag.h"
+#include "imageobj.h"
+#include "mapobj.h"
+
+/*! \brief One flag which is visible in the map.
+
+ Flags are aligned in a row.
+*/
+
+/////////////////////////////////////////////////////////////////////////////
+class FlagObj : public MapObj {
+ public:
+ FlagObj(QGraphicsItem *);
+ ~FlagObj();
+ virtual void init();
+ virtual void move(double x, double y); // move to absolute Position
+ virtual void moveBy(double x, double y); // move to relative Position
+ virtual void setZValue(double z);
+ virtual void setVisibility(bool);
+ void loadImage(ImageObj *io);
+ void setUuid(const QUuid &uid);
+ const QUuid getUuid();
+ QPixmap getPixmap();
+ void setAction(QAction *);
+ void setAlwaysVisible(bool b);
+ bool isAlwaysVisible();
+
+ protected:
+ QUuid uid;
+ bool avis;
+ virtual void positionBBox();
+ virtual void calcBBoxSize();
+
+ private:
+ ImageObj *imageObj;
+};
+
+#endif