--- /dev/null
+#ifndef IMAGEITEM_H
+#define IMAGEITEM_H
+
+#include <QGraphicsSvgItem>
+#include <QList>
+#include <QPixmap>
+#include <QVariant>
+
+#include "floatimageobj.h"
+//#include "treeitem.h"
+#include "mapitem.h"
+
+bool isImage(const QString &fname);
+
+class ImageItem : public MapItem {
+ public:
+ ImageItem();
+
+ virtual ~ImageItem();
+
+ protected:
+ void init();
+ void clear();
+
+ public:
+ virtual bool load(const QString &fname);
+ virtual FloatImageObj *
+ createMapObj(); //! Create classic object in GraphicsView
+ protected:
+ QString originalFilename;
+ int zValue;
+
+ public:
+ void setScaleFactor(qreal);
+ qreal getScaleFactor();
+ qreal width();
+ qreal height();
+ void setZValue(int z);
+ void setOriginalFilename(const QString &);
+ QString getOriginalFilename();
+ QString getUniqueFilename();
+ bool saveImage(const QString &fn);
+ QString saveToDir(const QString &, const QString &);
+};
+
+#endif