X-Git-Url: https://git.sven.stormbind.net/?a=blobdiff_plain;f=animpoint.cpp;fp=animpoint.cpp;h=0000000000000000000000000000000000000000;hb=d483bd8e6523c23c6f1d8908a2e0611c2bc9ff4f;hp=530b4597383737686445ba4a9113ca5bcf2304cf;hpb=7dfa3fe589d1722d49681f42cdb0bf1e6efb5223;p=sven%2Fvym.git diff --git a/animpoint.cpp b/animpoint.cpp deleted file mode 100644 index 530b459..0000000 --- a/animpoint.cpp +++ /dev/null @@ -1,140 +0,0 @@ -#include "animpoint.h" - -#include - -AnimPoint::AnimPoint() -{ - init(); -} - -void AnimPoint::operator= ( const AnimPoint & other ) -{ - copy (other); -} - -void AnimPoint::operator= ( const QPointF & other ) -{ - init(); - setX (other.x() ); - setY (other.x() ); -} - -bool AnimPoint::operator== ( const QPointF& other ) -{ - QPointF p( x(),y()); - return p == other; -} - -bool AnimPoint::operator== ( AnimPoint other ) -{ - if (rx() != other.rx() ) return false; - if (ry() != other.ry() ) return false; - if (startPos != other.startPos) return false; - if (destPos != other.destPos) return false; - if (animated != other.animated ) return false; - - return true; -} - -void AnimPoint::init () -{ - animated=false; - n=0; - startPos=QPointF(0,0); - destPos=QPointF(0,0); - vector=QPointF(0,0); - animTicks=10; -} - -void AnimPoint::copy (AnimPoint other) -{ - setX (other.x() ); - setY (other.x() ); - startPos=other.startPos; - destPos=other.destPos; - vector=other.vector; - animated=other.animated; - n=other.n; - animTicks=other.animTicks; -} - -void AnimPoint::setStart(const QPointF &p) -{ - startPos=p; - initVector(); -} - -QPointF AnimPoint::getStart() -{ - return startPos; -} - - -void AnimPoint::setDest(const QPointF &p) -{ - destPos=p; - initVector(); -} - -QPointF AnimPoint::getDest() -{ - return destPos; -} - -void AnimPoint::setTicks (const uint &t) -{ - animTicks=t; -} - -uint AnimPoint::getTicks() -{ - return (uint) animTicks; -} - -void AnimPoint::setAnimated(bool b) -{ - animated=b; - if (b) n=0; -} - -bool AnimPoint::isAnimated() -{ - return animated; -} - -bool AnimPoint::animate() -{ - if (!animated) return false; - n++; - if (n>animTicks) - { - vector=QPointF(0,0); - animated=false; - setX (destPos.x() ); - setY (destPos.y() ); - return false; - } - - // Some math to slow down the movement in the end - qreal f=1-n/(qreal)animTicks; - qreal ff=1-f*f*f; - setX (startPos.x() + vector.x()*ff ); - setY (startPos.y() + vector.y()*ff ); - - return animated; -} - -void AnimPoint::stop() -{ - animated=false; - setX (destPos.x()); - setY (destPos.y()); -} - -void AnimPoint::initVector() -{ - vector.setX (destPos.x()-startPos.x() ); - vector.setY (destPos.y()-startPos.y() ); -} - -